C# Class com.kumakore.sample.MatchListBehav

Inheritance: SigninBehav
显示文件 Open project: kumakore/kumakore-sdk

Public Properties

Property Type Description
attackItems string[]
normalStyle UnityEngine.GUIStyle
titleStyle UnityEngine.GUIStyle

Public Methods

Method Description
AcceptMatch ( OpenMatch m ) : void
CreateNewMatch ( string opponent ) : void
CreateRandomMatch ( ) : void
GetChatMessages ( OpenMatch m ) : void
GetCompletedMatches ( ) : void
GetCurrentMatches ( ) : void
GetInventoryDelegate ( ActionInventoryGet action ) : void
GetMatchStatus ( OpenMatch m ) : void
RejectMatch ( OpenMatch m ) : void
ResignMatch ( OpenMatch m ) : void
SelectItems ( OpenMatch m, int>.IDictionary it ) : void
SendChatMessage ( OpenMatch m, string chatM ) : void
SendMove ( OpenMatch m, string move ) : void
SendNudge ( OpenMatch m ) : void
checkFirstPlayer ( ) : bool
getUserInfo ( ) : void

Protected Methods

Method Description
OnGUI ( ) : void

Private Methods

Method Description
MatchCreationGUI ( ) : void
MatchInfoGUI ( ) : void
MatchListGUI ( ) : void
downloadMatches ( ) : void
quitMatch ( ) : void
updateAllMatches ( ) : void
updateCompletedMatchList ( ) : void
updateCurrentMatchList ( ) : void

Method Details

AcceptMatch() public method

public AcceptMatch ( OpenMatch m ) : void
m OpenMatch
return void

CreateNewMatch() public method

public CreateNewMatch ( string opponent ) : void
opponent string
return void

CreateRandomMatch() public method

public CreateRandomMatch ( ) : void
return void

GetChatMessages() public method

public GetChatMessages ( OpenMatch m ) : void
m OpenMatch
return void

GetCompletedMatches() public method

public GetCompletedMatches ( ) : void
return void

GetCurrentMatches() public method

public GetCurrentMatches ( ) : void
return void

GetInventoryDelegate() public method

public GetInventoryDelegate ( ActionInventoryGet action ) : void
action ActionInventoryGet
return void

GetMatchStatus() public method

public GetMatchStatus ( OpenMatch m ) : void
m OpenMatch
return void

OnGUI() protected method

protected OnGUI ( ) : void
return void

RejectMatch() public method

public RejectMatch ( OpenMatch m ) : void
m OpenMatch
return void

ResignMatch() public method

public ResignMatch ( OpenMatch m ) : void
m OpenMatch
return void

SelectItems() public method

public SelectItems ( OpenMatch m, int>.IDictionary it ) : void
m OpenMatch
it int>.IDictionary
return void

SendChatMessage() public method

public SendChatMessage ( OpenMatch m, string chatM ) : void
m OpenMatch
chatM string
return void

SendMove() public method

public SendMove ( OpenMatch m, string move ) : void
m OpenMatch
move string
return void

SendNudge() public method

public SendNudge ( OpenMatch m ) : void
m OpenMatch
return void

checkFirstPlayer() public method

public checkFirstPlayer ( ) : bool
return bool

getUserInfo() public method

public getUserInfo ( ) : void
return void

Property Details

attackItems public_oe property

public string[] attackItems
return string[]

normalStyle public_oe property

public GUIStyle,UnityEngine normalStyle
return UnityEngine.GUIStyle

titleStyle public_oe property

public GUIStyle,UnityEngine titleStyle
return UnityEngine.GUIStyle