Method | Description | |
---|---|---|
Draw ( Microsoft spriteBatch ) : void | ||
Enemy_Tower_Dead ( Vector2 startingPos, Point size ) : System | ||
Update ( |
public Enemy_Tower_Dead ( Vector2 startingPos, Point size ) : System | ||
startingPos | Vector2 | |
size | Point | |
return | System |
public Update ( |
||
gameTime | ||
return | void |