Property | Type | Description | |
---|---|---|---|
CurHp | float | ||
ToHp | float |
Method | Description | |
---|---|---|
Draw ( |
||
EnemyDie ( ) : void | ||
LoadContent ( ) : void | ||
Monster ( Microsoft.Xna.Framework.Content.ContentManager content, |
||
Update ( |
||
getHit ( |
||
spawnMoney ( ) : void | ||
takeDamage ( int damageTaken ) : void |
Method | Description | |
---|---|---|
callBoss ( int stageNum ) : void | ||
setHp ( int isBs ) : void |
public Draw ( |
||
gameTime | ||
spriteBatch | ||
return | void |
public Monster ( Microsoft.Xna.Framework.Content.ContentManager content, |
||
content | Microsoft.Xna.Framework.Content.ContentManager | |
level | ||
return | System |
public Update ( |
||
gameTime | ||
return | void |
public getHit ( |
||
gameTime | ||
return | void |