프로퍼티 | 타입 | 설명 | |
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CurHp | float | ||
ToHp | float |
메소드 | 설명 | |
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Draw ( |
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EnemyDie ( ) : void | ||
LoadContent ( ) : void | ||
Monster ( Microsoft.Xna.Framework.Content.ContentManager content, |
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Update ( |
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getHit ( |
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spawnMoney ( ) : void | ||
takeDamage ( int damageTaken ) : void |
메소드 | 설명 | |
---|---|---|
callBoss ( int stageNum ) : void | ||
setHp ( int isBs ) : void |
public Draw ( |
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gameTime | ||
spriteBatch | ||
리턴 | void |
public Monster ( Microsoft.Xna.Framework.Content.ContentManager content, |
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content | Microsoft.Xna.Framework.Content.ContentManager | |
level | ||
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |
public getHit ( |
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gameTime | ||
리턴 | void |