Method | Description | |
---|---|---|
DirectComputeGenerator ( SlimDX.Direct3D11.Device graphicsDevice, |
||
Dispose ( ) : void | ||
GenerateFromFormula ( int width, int height, int depth ) : void | ||
GenerateFromNoiseCube ( int width, int height, int depth ) : void | ||
GenerateFromNoiseCubeWithWarp ( int width, int height, int depth ) : void |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Method | Description | |
---|---|---|
Generate ( ComputeShader computePositionWeight, int width, int height, int depth ) : void | ||
Initialize ( ) : void | ||
NearestPowerOfTwo ( int x ) : int |
public DirectComputeGenerator ( SlimDX.Direct3D11.Device graphicsDevice, |
||
graphicsDevice | SlimDX.Direct3D11.Device | |
container | ||
return | System |
public GenerateFromFormula ( int width, int height, int depth ) : void | ||
width | int | |
height | int | |
depth | int | |
return | void |
public GenerateFromNoiseCube ( int width, int height, int depth ) : void | ||
width | int | |
height | int | |
depth | int | |
return | void |
public GenerateFromNoiseCubeWithWarp ( int width, int height, int depth ) : void | ||
width | int | |
height | int | |
depth | int | |
return | void |