Method | Description | |
---|---|---|
AssociateWithClan ( ulong steamIDClan ) : ulong | ||
BLoggedOn ( ) : bool | ||
BSecure ( ) : bool | ||
BUpdateUserData ( ulong steamIDUser, string pchPlayerName, uint uScore ) : bool | ||
BeginAuthSession ( |
||
CSteamGameServer ( |
||
CancelAuthTicket ( uint hAuthTicket ) : void | ||
ClearAllKeyValues ( ) : void | ||
ComputeNewPlayerCompatibility ( ulong steamIDNewPlayer ) : ulong | ||
CreateUnauthenticatedUserConnection ( ) : ulong | ||
EnableHeartbeats ( bool bActive ) : void | ||
EndAuthSession ( ulong steamID ) : void | ||
ForceHeartbeat ( ) : void | ||
GetAuthSessionTicket ( |
||
GetGameplayStats ( ) : void | ||
GetIntPtr ( ) : |
||
GetNextOutgoingPacket ( |
||
GetPublicIP ( ) : uint | ||
GetServerReputation ( ) : ulong | ||
GetSteamID ( ) : ulong | ||
HandleIncomingPacket ( |
||
InitGameServer ( uint unIP, char usGamePort, char usQueryPort, uint unFlags, uint nGameAppId, string pchVersionString ) : bool | ||
LogOff ( ) : void | ||
LogOn ( string pszToken ) : void | ||
LogOnAnonymous ( ) : void | ||
RequestUserGroupStatus ( ulong steamIDUser, ulong steamIDGroup ) : bool | ||
SendUserConnectAndAuthenticate ( uint unIPClient, |
||
SendUserDisconnect ( ulong steamIDUser ) : void | ||
SetBotPlayerCount ( int cBotplayers ) : void | ||
SetDedicatedServer ( bool bDedicated ) : void | ||
SetGameData ( string pchGameData ) : void | ||
SetGameDescription ( string pszGameDescription ) : void | ||
SetGameTags ( string pchGameTags ) : void | ||
SetHeartbeatInterval ( int iHeartbeatInterval ) : void | ||
SetKeyValue ( string pKey, string pValue ) : void | ||
SetMapName ( string pszMapName ) : void | ||
SetMaxPlayerCount ( int cPlayersMax ) : void | ||
SetModDir ( string pszModDir ) : void | ||
SetPasswordProtected ( bool bPasswordProtected ) : void | ||
SetProduct ( string pszProduct ) : void | ||
SetRegion ( string pszRegion ) : void | ||
SetServerName ( string pszServerName ) : void | ||
SetSpectatorPort ( char unSpectatorPort ) : void | ||
SetSpectatorServerName ( string pszSpectatorServerName ) : void | ||
UserHasLicenseForApp ( ulong steamID, uint appID ) : uint | ||
WasRestartRequested ( ) : bool |
Method | Description | |
---|---|---|
CheckIfUsable ( ) : void |
public AssociateWithClan ( ulong steamIDClan ) : ulong | ||
steamIDClan | ulong | |
return | ulong |
public BUpdateUserData ( ulong steamIDUser, string pchPlayerName, uint uScore ) : bool | ||
steamIDUser | ulong | |
pchPlayerName | string | |
uScore | uint | |
return | bool |
public BeginAuthSession ( |
||
pAuthTicket | ||
cbAuthTicket | int | |
steamID | ulong | |
return | uint |
public CSteamGameServer ( |
||
SteamGameServer |
public CancelAuthTicket ( uint hAuthTicket ) : void | ||
hAuthTicket | uint | |
return | void |
public ComputeNewPlayerCompatibility ( ulong steamIDNewPlayer ) : ulong | ||
steamIDNewPlayer | ulong | |
return | ulong |
public CreateUnauthenticatedUserConnection ( ) : ulong | ||
return | ulong |
public EnableHeartbeats ( bool bActive ) : void | ||
bActive | bool | |
return | void |
public EndAuthSession ( ulong steamID ) : void | ||
steamID | ulong | |
return | void |
public GetAuthSessionTicket ( |
||
pTicket | ||
cbMaxTicket | int | |
pcbTicket | uint | |
return | uint |
public GetNextOutgoingPacket ( |
||
pOut | ||
cbMaxOut | int | |
pNetAdr | uint | |
pPort | char | |
return | int |
public HandleIncomingPacket ( |
||
pData | ||
cbData | int | |
srcIP | uint | |
srcPort | char | |
return | bool |
public InitGameServer ( uint unIP, char usGamePort, char usQueryPort, uint unFlags, uint nGameAppId, string pchVersionString ) : bool | ||
unIP | uint | |
usGamePort | char | |
usQueryPort | char | |
unFlags | uint | |
nGameAppId | uint | |
pchVersionString | string | |
return | bool |
public RequestUserGroupStatus ( ulong steamIDUser, ulong steamIDGroup ) : bool | ||
steamIDUser | ulong | |
steamIDGroup | ulong | |
return | bool |
public SendUserConnectAndAuthenticate ( uint unIPClient, |
||
unIPClient | uint | |
pvAuthBlob | ||
cubAuthBlobSize | uint | |
pSteamIDUser | ||
return | bool |
public SendUserDisconnect ( ulong steamIDUser ) : void | ||
steamIDUser | ulong | |
return | void |
public SetBotPlayerCount ( int cBotplayers ) : void | ||
cBotplayers | int | |
return | void |
public SetDedicatedServer ( bool bDedicated ) : void | ||
bDedicated | bool | |
return | void |
public SetGameData ( string pchGameData ) : void | ||
pchGameData | string | |
return | void |
public SetGameDescription ( string pszGameDescription ) : void | ||
pszGameDescription | string | |
return | void |
public SetGameTags ( string pchGameTags ) : void | ||
pchGameTags | string | |
return | void |
public SetHeartbeatInterval ( int iHeartbeatInterval ) : void | ||
iHeartbeatInterval | int | |
return | void |
public SetKeyValue ( string pKey, string pValue ) : void | ||
pKey | string | |
pValue | string | |
return | void |
public SetMapName ( string pszMapName ) : void | ||
pszMapName | string | |
return | void |
public SetMaxPlayerCount ( int cPlayersMax ) : void | ||
cPlayersMax | int | |
return | void |
public SetPasswordProtected ( bool bPasswordProtected ) : void | ||
bPasswordProtected | bool | |
return | void |
public SetProduct ( string pszProduct ) : void | ||
pszProduct | string | |
return | void |
public SetServerName ( string pszServerName ) : void | ||
pszServerName | string | |
return | void |
public SetSpectatorPort ( char unSpectatorPort ) : void | ||
unSpectatorPort | char | |
return | void |
public SetSpectatorServerName ( string pszSpectatorServerName ) : void | ||
pszSpectatorServerName | string | |
return | void |
public UserHasLicenseForApp ( ulong steamID, uint appID ) : uint | ||
steamID | ulong | |
appID | uint | |
return | uint |