Method | Description | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
GetAllUserCounts ( UUID parcelID ) : int>.Dictionary |
||
GetGroupCount ( UUID parcelID ) : int | ||
GetOthersCount ( UUID parcelID ) : int | ||
GetOwnerCount ( UUID parcelID ) : int | ||
GetParcelMaxPrimCount ( ILandObject thisObject ) : int | ||
GetParcelObjects ( UUID parcelID ) : List |
||
GetPrimCounts ( UUID parcelID ) : IPrimCounts | ||
GetSelectedCount ( UUID parcelID ) : int | ||
GetSimulatorCount ( UUID parcelID ) : int | ||
GetTemporaryCount ( UUID parcelID ) : int | ||
GetUserCount ( UUID parcelID, UUID userID ) : int | ||
Initialize ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
TaintPrimCount ( ) : void | ||
TaintPrimCount ( ILandObject land ) : void | ||
TaintPrimCount ( int x, int y ) : void |
Method | Description | |
---|---|---|
AddObject ( ISceneEntity obj ) : void | ||
EventManager_OnSceneGroupMove ( UUID groupID, System.Vector3 pos ) : bool | ||
OnGenericEvent ( string FunctionName, object parameters ) : object | ||
OnLandObjectAdded ( |
||
OnLandObjectRemoved ( UUID RegionID, UUID globalID ) : void | ||
OnObjectBeingRemovedFromScene ( ISceneEntity obj ) : void | ||
OnParcelPrimCountTainted ( ) : void | ||
OnPrimCountAdd ( ISceneEntity obj ) : void | ||
Recount ( ) : void | ||
RemoveObject ( ISceneEntity obj ) : void |
public GetAllUserCounts ( UUID parcelID ) : int>.Dictionary |
||
parcelID | UUID | |
return | int>.Dictionary |
public GetOthersCount ( UUID parcelID ) : int | ||
parcelID | UUID | |
return | int |
public GetParcelMaxPrimCount ( ILandObject thisObject ) : int | ||
thisObject | ILandObject | |
return | int |
public GetParcelObjects ( UUID parcelID ) : List |
||
parcelID | UUID | |
return | List |
public GetPrimCounts ( UUID parcelID ) : IPrimCounts | ||
parcelID | UUID | |
return | IPrimCounts |
public GetSelectedCount ( UUID parcelID ) : int | ||
parcelID | UUID | |
return | int |
public GetSimulatorCount ( UUID parcelID ) : int | ||
parcelID | UUID | |
return | int |
public GetTemporaryCount ( UUID parcelID ) : int | ||
parcelID | UUID | |
return | int |
public GetUserCount ( UUID parcelID, UUID userID ) : int | ||
parcelID | UUID | |
userID | UUID | |
return | int |
public Initialize ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
public TaintPrimCount ( ILandObject land ) : void | ||
land | ILandObject | |
return | void |
public TaintPrimCount ( int x, int y ) : void | ||
x | int | |
y | int | |
return | void |