Property | Type | Description | |
---|---|---|---|
onFire | System.Action | ||
projectiles | List |
Method | Description | |
---|---|---|
Fire ( ) : void |
Fire projectiles, regardless the cooldown, Call it after all checks
|
|
GetPostUpdateActions ( ) : PostUpdateActions | ||
PerformAction ( float delta ) : void | ||
WantsToUpdate ( float delta ) : int |
TODO REVIEW continous fire?
|
Method | Description | |
---|---|---|
_Fire ( ) : void |
Real Fire function, for use with: UpdateManager.SetTimeout
|
public GetPostUpdateActions ( ) : PostUpdateActions | ||
return | PostUpdateActions |