C# Class UnityEditor.TreeAO

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
CalcSoftOcclusion ( Mesh mesh ) : void
InitializeDirections ( ) : void

Private Methods

Method Description
CountIntersections ( Vector3 v, Vector3 dist, float length ) : int
GetWeight ( int coeff, Vector3 dir ) : float
PermuteCuboid ( Vector3 dirs, int offset, float x, float y, float z ) : int

Method Details

CalcSoftOcclusion() public static method

public static CalcSoftOcclusion ( Mesh mesh ) : void
mesh UnityEngine.Mesh
return void

InitializeDirections() public static method

public static InitializeDirections ( ) : void
return void