C# Class UnityEditor.TickHandler

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
GetLevelWithMinSeparation ( float pixelSeparation ) : int
GetPeriodOfLevel ( int level ) : float
GetStrengthOfLevel ( int level ) : float
GetTicksAtLevel ( int level, bool excludeTicksFromHigherlevels ) : float[]
SetRanges ( float minValue, float maxValue, float minPixel, float maxPixel ) : void
SetTickModulos ( float tickModulos ) : void
SetTickModulosForFrameRate ( float frameRate ) : void
SetTickStrengths ( float tickMinSpacing, float tickMaxSpacing, bool sqrt ) : void

Method Details

GetLevelWithMinSeparation() public method

public GetLevelWithMinSeparation ( float pixelSeparation ) : int
pixelSeparation float
return int

GetPeriodOfLevel() public method

public GetPeriodOfLevel ( int level ) : float
level int
return float

GetStrengthOfLevel() public method

public GetStrengthOfLevel ( int level ) : float
level int
return float

GetTicksAtLevel() public method

public GetTicksAtLevel ( int level, bool excludeTicksFromHigherlevels ) : float[]
level int
excludeTicksFromHigherlevels bool
return float[]

SetRanges() public method

public SetRanges ( float minValue, float maxValue, float minPixel, float maxPixel ) : void
minValue float
maxValue float
minPixel float
maxPixel float
return void

SetTickModulos() public method

public SetTickModulos ( float tickModulos ) : void
tickModulos float
return void

SetTickModulosForFrameRate() public method

public SetTickModulosForFrameRate ( float frameRate ) : void
frameRate float
return void

SetTickStrengths() public method

public SetTickStrengths ( float tickMinSpacing, float tickMaxSpacing, bool sqrt ) : void
tickMinSpacing float
tickMaxSpacing float
sqrt bool
return void