C# Class UnityEditor.TargetChoiceHandler

显示文件 Open project: randomize/VimConfig Class Usage Examples

Private Methods

Method Description
AddSetToValueOfTargetMenuItems ( GenericMenu menu, UnityEditor.SerializedProperty property, TargetChoiceMenuFunction func ) : void
DeleteArrayElement ( object userData ) : void
DuplicateArrayElement ( object userData ) : void
SetPrefabOverride ( object userData ) : void
SetToValueOfTarget ( UnityEditor.SerializedProperty property, UnityEngine target ) : void
TargetChoiceForwardFunction ( object userData ) : void