C# Class UnityEditor.ScriptReloadProperties

Inheritance: UnityEngine.ScriptableObject
显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
EditorGUI_Current_Editing_String string
EditorGUI_DelayedControlThatHadFocusValue string
EditorGUI_DelayedTextEditor_content string
EditorGUI_DelayedTextEditor_controlID int
EditorGUI_DelayedTextEditor_cursorIndex int
EditorGUI_DelayedTextEditor_graphicalCursorPos Vector2
EditorGUI_DelayedTextEditor_hasFocus bool
EditorGUI_DelayedTextEditor_hasHorizontalCursorPos bool
EditorGUI_DelayedTextEditor_scrollOffset Vector2
EditorGUI_DelayedTextEditor_selectIndex int
EditorGUI_IsActuallEditing bool
EditorGUI_TextEditor_content string
EditorGUI_TextEditor_controlID int
EditorGUI_TextEditor_cursorIndex int
EditorGUI_TextEditor_graphicalCursorPos Vector2
EditorGUI_TextEditor_hasFocus bool
EditorGUI_TextEditor_hasHorizontalCursorPos bool
EditorGUI_TextEditor_scrollOffset Vector2
EditorGUI_TextEditor_selectIndex int

Private Methods

Method Description
Load ( ScriptReloadProperties properties ) : void
ManagedLoad ( ) : void
ManagedStore ( ) : void
Store ( ) : ScriptReloadProperties

Property Details

EditorGUI_Current_Editing_String public_oe property

public string EditorGUI_Current_Editing_String
return string

EditorGUI_DelayedControlThatHadFocusValue public_oe property

public string EditorGUI_DelayedControlThatHadFocusValue
return string

EditorGUI_DelayedTextEditor_content public_oe property

public string EditorGUI_DelayedTextEditor_content
return string

EditorGUI_DelayedTextEditor_controlID public_oe property

public int EditorGUI_DelayedTextEditor_controlID
return int

EditorGUI_DelayedTextEditor_cursorIndex public_oe property

public int EditorGUI_DelayedTextEditor_cursorIndex
return int

EditorGUI_DelayedTextEditor_graphicalCursorPos public_oe property

public Vector2 EditorGUI_DelayedTextEditor_graphicalCursorPos
return Vector2

EditorGUI_DelayedTextEditor_hasFocus public_oe property

public bool EditorGUI_DelayedTextEditor_hasFocus
return bool

EditorGUI_DelayedTextEditor_hasHorizontalCursorPos public_oe property

public bool EditorGUI_DelayedTextEditor_hasHorizontalCursorPos
return bool

EditorGUI_DelayedTextEditor_scrollOffset public_oe property

public Vector2 EditorGUI_DelayedTextEditor_scrollOffset
return Vector2

EditorGUI_DelayedTextEditor_selectIndex public_oe property

public int EditorGUI_DelayedTextEditor_selectIndex
return int

EditorGUI_IsActuallEditing public_oe property

public bool EditorGUI_IsActuallEditing
return bool

EditorGUI_TextEditor_content public_oe property

public string EditorGUI_TextEditor_content
return string

EditorGUI_TextEditor_controlID public_oe property

public int EditorGUI_TextEditor_controlID
return int

EditorGUI_TextEditor_cursorIndex public_oe property

public int EditorGUI_TextEditor_cursorIndex
return int

EditorGUI_TextEditor_graphicalCursorPos public_oe property

public Vector2 EditorGUI_TextEditor_graphicalCursorPos
return Vector2

EditorGUI_TextEditor_hasFocus public_oe property

public bool EditorGUI_TextEditor_hasFocus
return bool

EditorGUI_TextEditor_hasHorizontalCursorPos public_oe property

public bool EditorGUI_TextEditor_hasHorizontalCursorPos
return bool

EditorGUI_TextEditor_scrollOffset public_oe property

public Vector2 EditorGUI_TextEditor_scrollOffset
return Vector2

EditorGUI_TextEditor_selectIndex public_oe property

public int EditorGUI_TextEditor_selectIndex
return int