C# Class UnityEditor.MemoryElement

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
children List
description string
expanded bool
memoryInfo ObjectInfo
name string
parent MemoryElement
totalChildCount int
totalMemory int

Public Methods

Method Description
AccumulatedChildCount ( ) : int
AddChild ( MemoryElement node ) : void
ChildCount ( ) : int
ExpandChildren ( ) : void
FirstChild ( ) : MemoryElement
GetChildIndexInList ( ) : int
GetNextNode ( ) : MemoryElement
GetPrevNode ( ) : MemoryElement
GetRoot ( ) : MemoryElement
LastChild ( ) : MemoryElement
MemoryElement ( ) : System
MemoryElement ( ObjectInfo memInfo, bool finalize ) : System
MemoryElement ( string n ) : System
MemoryElement ( string n, List groups ) : System
ReferenceCount ( ) : int

Method Details

AccumulatedChildCount() public method

public AccumulatedChildCount ( ) : int
return int

AddChild() public method

public AddChild ( MemoryElement node ) : void
node MemoryElement
return void

ChildCount() public method

public ChildCount ( ) : int
return int

ExpandChildren() public method

public ExpandChildren ( ) : void
return void

FirstChild() public method

public FirstChild ( ) : MemoryElement
return MemoryElement

GetChildIndexInList() public method

public GetChildIndexInList ( ) : int
return int

GetNextNode() public method

public GetNextNode ( ) : MemoryElement
return MemoryElement

GetPrevNode() public method

public GetPrevNode ( ) : MemoryElement
return MemoryElement

GetRoot() public method

public GetRoot ( ) : MemoryElement
return MemoryElement

LastChild() public method

public LastChild ( ) : MemoryElement
return MemoryElement

MemoryElement() public method

public MemoryElement ( ) : System
return System

MemoryElement() public method

public MemoryElement ( ObjectInfo memInfo, bool finalize ) : System
memInfo ObjectInfo
finalize bool
return System

MemoryElement() public method

public MemoryElement ( string n ) : System
n string
return System

MemoryElement() public method

public MemoryElement ( string n, List groups ) : System
n string
groups List
return System

ReferenceCount() public method

public ReferenceCount ( ) : int
return int

Property Details

children public_oe property

public List children
return List

description public_oe property

public string description
return string

expanded public_oe property

public bool expanded
return bool

memoryInfo public_oe property

public ObjectInfo,UnityEditor memoryInfo
return ObjectInfo

name public_oe property

public string name
return string

parent public_oe property

public MemoryElement,UnityEditor parent
return MemoryElement

totalChildCount public_oe property

public int totalChildCount
return int

totalMemory public_oe property

public int totalMemory
return int