C# Class UnityEditor.ListViewState

显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
ID int
column int
customDraggedFromID int
draggedFrom int
draggedTo int
drawDropHere bool
dropHereRect UnityEngine.Rect
fileNames string[]
row int
rowHeight int
scrollPos Vector2
selectionChanged bool
totalRows int

Public Methods

Method Description
ListViewState ( ) : System
ListViewState ( int totalRows ) : System
ListViewState ( int totalRows, int rowHeight ) : System

Private Methods

Method Description
Init ( int totalRows, int rowHeight ) : void

Method Details

ListViewState() public method

public ListViewState ( ) : System
return System

ListViewState() public method

public ListViewState ( int totalRows ) : System
totalRows int
return System

ListViewState() public method

public ListViewState ( int totalRows, int rowHeight ) : System
totalRows int
rowHeight int
return System

Property Details

ID public_oe property

public int ID
return int

column public_oe property

public int column
return int

customDraggedFromID public_oe property

public int customDraggedFromID
return int

draggedFrom public_oe property

public int draggedFrom
return int

draggedTo public_oe property

public int draggedTo
return int

drawDropHere public_oe property

public bool drawDropHere
return bool

dropHereRect public_oe property

public Rect,UnityEngine dropHereRect
return UnityEngine.Rect

fileNames public_oe property

public string[] fileNames
return string[]

row public_oe property

public int row
return int

rowHeight public_oe property

public int rowHeight
return int

scrollPos public_oe property

public Vector2 scrollPos
return Vector2

selectionChanged public_oe property

public bool selectionChanged
return bool

totalRows public_oe property

public int totalRows
return int