C# Class UnityEditor.LODVisualizationInformation

显示文件 Open project: randomize/VimConfig

Public Properties

Property Type Description
activeDistance float
activeLODFade float
activeLODLevel int
activePixelSize float
activeRelativeScreenSize float
rendererCount int
submeshCount int
triangleCount int
vertexCount int
worldSpaceSize float

Property Details

activeDistance public_oe property

public float activeDistance
return float

activeLODFade public_oe property

public float activeLODFade
return float

activeLODLevel public_oe property

public int activeLODLevel
return int

activePixelSize public_oe property

public float activePixelSize
return float

activeRelativeScreenSize public_oe property

public float activeRelativeScreenSize
return float

rendererCount public_oe property

public int rendererCount
return int

submeshCount public_oe property

public int submeshCount
return int

triangleCount public_oe property

public int triangleCount
return int

vertexCount public_oe property

public int vertexCount
return int

worldSpaceSize public_oe property

public float worldSpaceSize
return float