C# Class UnityEditor.BuildPlayerWindow.BuildPlatforms

显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
buildPlatforms UnityEditor.BuildPlayerWindow.BuildPlatform[]
standaloneSubtargetStrings UnityEngine.GUIContent[]
standaloneSubtargets BuildTarget[]

Public Methods

Method Description
BuildPlatformFromTargetGroup ( BuildTargetGroup group ) : BuildPlayerWindow.BuildPlatform
BuildPlatformIndexFromTargetGroup ( BuildTargetGroup group ) : int
DefaultTargetForPlatform ( BuildTarget target ) : BuildTarget
GetArchitecturesForPlatform ( BuildTarget target ) : BuildTarget>.Dictionary
GetBuildTargetDisplayName ( BuildTarget target ) : string

Private Methods

Method Description
BuildPlatforms ( ) : System
SetupStandaloneSubtargets ( ) : void

Method Details

BuildPlatformFromTargetGroup() public method

public BuildPlatformFromTargetGroup ( BuildTargetGroup group ) : BuildPlayerWindow.BuildPlatform
group BuildTargetGroup
return BuildPlayerWindow.BuildPlatform

BuildPlatformIndexFromTargetGroup() public method

public BuildPlatformIndexFromTargetGroup ( BuildTargetGroup group ) : int
group BuildTargetGroup
return int

DefaultTargetForPlatform() public static method

public static DefaultTargetForPlatform ( BuildTarget target ) : BuildTarget
target BuildTarget
return BuildTarget

GetArchitecturesForPlatform() public static method

public static GetArchitecturesForPlatform ( BuildTarget target ) : BuildTarget>.Dictionary
target BuildTarget
return BuildTarget>.Dictionary

GetBuildTargetDisplayName() public method

public GetBuildTargetDisplayName ( BuildTarget target ) : string
target BuildTarget
return string

Property Details

buildPlatforms public_oe property

public BuildPlayerWindow.BuildPlatform[],UnityEditor buildPlatforms
return UnityEditor.BuildPlayerWindow.BuildPlatform[]

standaloneSubtargetStrings public_oe property

public GUIContent[],UnityEngine standaloneSubtargetStrings
return UnityEngine.GUIContent[]

standaloneSubtargets public_oe property

public BuildTarget[] standaloneSubtargets
return BuildTarget[]