C# Class UnityEditor.AudioSourceInspector

Inheritance: Editor
显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Methods

Method Description
GetAxisScalars ( ) : Vector2
OnInspectorGUI ( ) : void

Private Methods

Method Description
AnimProp ( GUIContent label, UnityEditor.SerializedProperty prop, float min, float max, bool useNormalizedValue ) : void
Audio3DGUI ( ) : void
DrawLabel ( string label, float value, Rect r ) : void
DrawLegend ( ) : void
GetCurveWrapper ( AnimationCurve curve, AudioCurveWrapper audioCurve ) : CurveWrapper
GetCurveWrapperArray ( ) : UnityEditor.CurveWrapper[]
GetShownAudioCurves ( ) : List
HandleLowPassFilter ( ) : void
InitStyles ( ) : void
Logarithmic ( float timeStart, float timeEnd, float logBase ) : AnimationCurve
LogarithmicValue ( float distance, float minDistance, float rolloffScale ) : float
OnDisable ( ) : void
OnEnable ( ) : void

Method Details

GetAxisScalars() public method

public GetAxisScalars ( ) : Vector2
return Vector2

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void