C# Class UnityEditor.AssetImporterInspector

Inheritance: Editor
显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Property Type Description
Apply void
ApplyAndImport void
AssetWasUpdated bool
Awake void
GetAssetPaths string[]
GetSerializedObjectInternal SerializedObject
HasModified bool
ImportAssets void
OnHeaderIconGUI void
ResetTimeStamp void
ResetValues void

Public Methods

Method Description
OnDisable ( ) : void

Protected Methods

Method Description
ApplyButton ( ) : bool
ApplyButton ( string buttonText ) : bool
ApplyRevertGUI ( ) : void
ApplyRevertGUIButtons ( ) : bool
AssetImporterInspector ( ) : System
RevertButton ( ) : void
RevertButton ( string buttonText ) : void

Private Methods

Method Description
Apply ( ) : void
ApplyAndImport ( ) : void
AssetWasUpdated ( ) : bool
Awake ( ) : void
GetAssetPaths ( ) : string[]
GetSerializedObjectInternal ( ) : SerializedObject
HasModified ( ) : bool
ImportAssets ( string paths ) : void
OnHeaderIconGUI ( Rect iconRect ) : void
ResetTimeStamp ( ) : void
ResetValues ( ) : void

Method Details

ApplyButton() protected method

protected ApplyButton ( ) : bool
return bool

ApplyButton() protected method

protected ApplyButton ( string buttonText ) : bool
buttonText string
return bool

ApplyRevertGUI() protected method

protected ApplyRevertGUI ( ) : void
return void

ApplyRevertGUIButtons() protected method

protected ApplyRevertGUIButtons ( ) : bool
return bool

AssetImporterInspector() protected method

protected AssetImporterInspector ( ) : System
return System

OnDisable() public method

public OnDisable ( ) : void
return void

RevertButton() protected method

protected RevertButton ( ) : void
return void

RevertButton() protected method

protected RevertButton ( string buttonText ) : void
buttonText string
return void