C# Class UnityEditor.AnimationClipSettings

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
additiveReferencePoseClip UnityEngine.AnimationClip
additiveReferencePoseTime float
cycleOffset float
hasAdditiveReferencePose bool
heightFromFeet bool
keepOriginalOrientation bool
keepOriginalPositionXZ bool
keepOriginalPositionY bool
level float
loopBlend bool
loopBlendOrientation bool
loopBlendPositionXZ bool
loopBlendPositionY bool
loopTime bool
mirror bool
orientationOffsetY float
startTime float
stopTime float

Property Details

additiveReferencePoseClip public_oe property

public AnimationClip,UnityEngine additiveReferencePoseClip
return UnityEngine.AnimationClip

additiveReferencePoseTime public_oe property

public float additiveReferencePoseTime
return float

cycleOffset public_oe property

public float cycleOffset
return float

hasAdditiveReferencePose public_oe property

public bool hasAdditiveReferencePose
return bool

heightFromFeet public_oe property

public bool heightFromFeet
return bool

keepOriginalOrientation public_oe property

public bool keepOriginalOrientation
return bool

keepOriginalPositionXZ public_oe property

public bool keepOriginalPositionXZ
return bool

keepOriginalPositionY public_oe property

public bool keepOriginalPositionY
return bool

level public_oe property

public float level
return float

loopBlend public_oe property

public bool loopBlend
return bool

loopBlendOrientation public_oe property

public bool loopBlendOrientation
return bool

loopBlendPositionXZ public_oe property

public bool loopBlendPositionXZ
return bool

loopBlendPositionY public_oe property

public bool loopBlendPositionY
return bool

loopTime public_oe property

public bool loopTime
return bool

mirror public_oe property

public bool mirror
return bool

orientationOffsetY public_oe property

public float orientationOffsetY
return float

startTime public_oe property

public float startTime
return float

stopTime public_oe property

public float stopTime
return float