C# Class Trajectories.API

显示文件 Open project: neuoy/KSPTrajectories

Public Methods

Method Description
correctedDirection ( ) : Vector3
getImpactPosition ( ) : Vector3?
getImpactVelocity ( ) : Vector3?
getSpaceOrbit ( ) : Orbit
plannedDirection ( ) : Vector3
setTarget ( double lat, double lon, double alt = 2.0 ) : void

Private Methods

Method Description
updateTrajectory ( ) : void

Method Details

correctedDirection() public static method

public static correctedDirection ( ) : Vector3
return UnityEngine.Vector3

getImpactPosition() public static method

public static getImpactPosition ( ) : Vector3?
return Vector3?

getImpactVelocity() public static method

public static getImpactVelocity ( ) : Vector3?
return Vector3?

getSpaceOrbit() public static method

public static getSpaceOrbit ( ) : Orbit
return Orbit

plannedDirection() public static method

public static plannedDirection ( ) : Vector3
return UnityEngine.Vector3

setTarget() public static method

public static setTarget ( double lat, double lon, double alt = 2.0 ) : void
lat double
lon double
alt double
return void