Property | Type | Description | |
---|---|---|---|
Id | long | ||
MaxTileCount | int | ||
Origin | System.Vector3 | ||
TileWidth | float | ||
Tiles | ].NavMeshTile[ | ||
Width | int |
Method | Description | |
---|---|---|
NavMesh ( long id, int w, int h, System.Vector3 origin, float tilew, float tileh, int maxTiles ) : System | ||
ToString ( ) : string |
public NavMesh ( long id, int w, int h, System.Vector3 origin, float tilew, float tileh, int maxTiles ) : System | ||
id | long | |
w | int | |
h | int | |
origin | System.Vector3 | |
tilew | float | |
tileh | float | |
maxTiles | int | |
return | System |