C# Class Supermarket.Staff

Inheritance: UnityEngine.MonoBehaviour, ISelectable, IPickupable
显示文件 Open project: Clarksj4/Theme-Supermarket-Tycoon-World Class Usage Examples

Private Properties

Property Type Description
Awake void
OnEnable void
Start void
Update void

Public Methods

Method Description
DisableCollisions ( ) : void
EnableCollisions ( ) : void
Initialize ( ) : void
OnAwareOf ( Shelf shelf ) : void
OnCommand ( Collider clicked, Vector3 position ) : void
OnDeselect ( ) : void
OnDrop ( ) : void
OnInteract ( InteractionZone other ) : void
OnPickUp ( ) : void
OnSelect ( ) : void
SetState ( StaffState state ) : void

Private Methods

Method Description
Awake ( ) : void
OnEnable ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

DisableCollisions() public method

public DisableCollisions ( ) : void
return void

EnableCollisions() public method

public EnableCollisions ( ) : void
return void

Initialize() public method

public Initialize ( ) : void
return void

OnAwareOf() public method

public OnAwareOf ( Shelf shelf ) : void
shelf Shelf
return void

OnCommand() public method

public OnCommand ( Collider clicked, Vector3 position ) : void
clicked UnityEngine.Collider
position UnityEngine.Vector3
return void

OnDeselect() public method

public OnDeselect ( ) : void
return void

OnDrop() public method

public OnDrop ( ) : void
return void

OnInteract() public method

public OnInteract ( InteractionZone other ) : void
other InteractionZone
return void

OnPickUp() public method

public OnPickUp ( ) : void
return void

OnSelect() public method

public OnSelect ( ) : void
return void

SetState() public method

public SetState ( StaffState state ) : void
state StaffState
return void