C# Class Spine.Unity.MeshGeneration.ArraysSubmeshedMeshGenerator.SmartMesh

显示文件 Open project: EsotericSoftware/spine-runtimes

Public Properties

Property Type Description
mesh UnityEngine.Mesh

Public Methods

Method Description
Set ( Vector3 verts, Vector2 uvs, Color32 colors, Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instruction ) : void
StructureDoesntMatch ( Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instructions ) : bool

Method Details

Set() public method

public Set ( Vector3 verts, Vector2 uvs, Color32 colors, Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instruction ) : void
verts UnityEngine.Vector3
uvs UnityEngine.Vector2
colors UnityEngine.Color32
instruction Spine.Unity.MeshGeneration.SubmeshedMeshInstruction
return void

StructureDoesntMatch() public method

public StructureDoesntMatch ( Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instructions ) : bool
instructions Spine.Unity.MeshGeneration.SubmeshedMeshInstruction
return bool

Property Details

mesh public_oe property

public Mesh,UnityEngine mesh
return UnityEngine.Mesh