C# Class Spine.Unity.MeshGeneration.ArraysSubmeshedMeshGenerator.SmartMesh

Afficher le fichier Open project: EsotericSoftware/spine-runtimes

Méthodes publiques

Свойство Type Description
mesh UnityEngine.Mesh

Méthodes publiques

Méthode Description
Set ( Vector3 verts, Vector2 uvs, Color32 colors, Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instruction ) : void
StructureDoesntMatch ( Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instructions ) : bool

Method Details

Set() public méthode

public Set ( Vector3 verts, Vector2 uvs, Color32 colors, Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instruction ) : void
verts UnityEngine.Vector3
uvs UnityEngine.Vector2
colors UnityEngine.Color32
instruction Spine.Unity.MeshGeneration.SubmeshedMeshInstruction
Résultat void

StructureDoesntMatch() public méthode

public StructureDoesntMatch ( Spine.Unity.MeshGeneration.SubmeshedMeshInstruction instructions ) : bool
instructions Spine.Unity.MeshGeneration.SubmeshedMeshInstruction
Résultat bool

Property Details

mesh public_oe property

public Mesh,UnityEngine mesh
Résultat UnityEngine.Mesh