C# Class SocialGame.ExtendsAvatar

Inheritance: Kinect.AvatarController
显示文件 Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
currentUserId int
handLeft UnityEngine.Transform
handRight UnityEngine.Transform
realPosition bool
singlePlayer bool

Public Methods

Method Description
Start ( ) : void
Stop ( bool stop ) : void
UpdateAvatar ( System.Int64 UserID ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Stop() public method

public Stop ( bool stop ) : void
stop bool
return void

UpdateAvatar() public method

public UpdateAvatar ( System.Int64 UserID ) : void
UserID System.Int64
return void

Property Details

currentUserId public_oe property

public int currentUserId
return int

handLeft public_oe property

public Transform,UnityEngine handLeft
return UnityEngine.Transform

handRight public_oe property

public Transform,UnityEngine handRight
return UnityEngine.Transform

realPosition public_oe property

public bool realPosition
return bool

singlePlayer public_oe property

public bool singlePlayer
return bool