Property | Type | Description | |
---|---|---|---|
Model |
Method | Description | |
---|---|---|
Deactivate ( ) : void | ||
DisposeBoxes ( ) : void | ||
Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
MapController ( |
||
OnNext ( MySystem value ) : void | ||
Unload ( ) : void | ||
Update ( |
Method | Description | |
---|---|---|
CreateEdge ( float x, float y, float width, float height, Category cat = Category.Cat8 ) : |
||
SetUpMap ( ) : void |
Sets up the body boxes on the map according to the currentMap
|
public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public MapController ( |
||
screen | ||
currentMap | ||
return | System |
public Update ( |
||
gameTime | ||
return | void |