Property | Type | Description | |
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Config | ILobbyConfig |
Property | Type | Description | |
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BeginConnect | void | ||
FireLoginComplete | void | ||
OnIgnorelistUpdated | void | ||
RebuildXmpp | void | ||
ReconnectTimerOnElapsed | void | ||
XmppOnOnAgentItem | void | ||
XmppOnOnAuthError | void | ||
XmppOnOnClose | void | ||
XmppOnOnError | void | ||
XmppOnOnIq | void | ||
XmppOnOnLogin | void | ||
XmppOnOnMessage | void | ||
XmppOnOnReadXml | void | ||
XmppOnOnRegisterError | void | ||
XmppOnOnRegistered | void | ||
XmppOnOnRosterEnd | void | ||
XmppOnOnRosterItem | void | ||
XmppOnOnRosterStart | void | ||
XmppOnOnSocketError | void | ||
XmppOnOnStreamError | void | ||
XmppOnOnWriteXml | void | ||
XmppOnOnXmppConnectionStateChanged | void | ||
XmppOnPresence | void |
Method | Description | |
---|---|---|
AcceptFriendship ( Jid user ) : void |
The accept friendship.
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BeginHostGame ( Octgn game, string gamename, string password, string actualgamename, string gameIconUrl, System.Version sasVersion, bool specators ) : void |
The begin host game.
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BeginLogin ( string username, string password ) : void |
The begin login.
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BeginReconnect ( ) : void |
The begin get game list. The begin reconnect.
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BeginRegister ( string username, string password, string email ) : void |
The begin register.
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Client ( ILobbyConfig config ) : System |
Initializes a new instance of the Client class.
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DeclineFriendship ( Jid user ) : void |
The decline friendship.
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Disconnect ( ) : void | ||
GetNotificationList ( ) : Notification[] |
The get notification list.
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HostedGameStarted ( ) : void |
The get hosted games. The hosted game started.
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IgnoreUser ( string username ) : void | ||
KillGame ( System.Guid gameId ) : void | ||
LogOut ( ) : void |
The log out.
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RemoveFriend ( agsXMPP.protocol.x.muc.User user ) : void |
The remove friend.
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Send ( Element e ) : void |
The send.
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Send ( string s ) : void |
The send.
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SendFriendRequest ( string username ) : void |
The send friend request.
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SendGameInvite ( agsXMPP.protocol.x.muc.User user, System.Guid sessionId, string gamePassword ) : void | ||
SetCustomStatus ( string status ) : void |
The set custom status.
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SetStatus ( UserStatus status ) : void |
The set status.
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Stop ( ) : void |
The stop.
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UnignoreUser ( agsXMPP.protocol.x.muc.User user ) : void |
Method | Description | |
---|---|---|
BeginConnect ( ) : void | ||
FireLoginComplete ( LoginResults result ) : void |
The fire login complete.
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OnIgnorelistUpdated ( object sender, agsXMPP.protocol.client.IQ iq, object data ) : void | ||
RebuildXmpp ( ) : void | ||
ReconnectTimerOnElapsed ( object sender, System.Timers.ElapsedEventArgs elapsedEventArgs ) : void | ||
XmppOnOnAgentItem ( object sender, agsXMPP.protocol.iq.agent.Agent agent ) : void |
The xmpp on on agent item.
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XmppOnOnAuthError ( object sender, Element element ) : void |
The xmpp on on auth error.
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XmppOnOnClose ( object sender ) : void |
The xmpp on on close.
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XmppOnOnError ( object sender, |
The xmpp on on error.
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XmppOnOnIq ( object sender, agsXMPP.protocol.client.IQ iq ) : void |
The xmpp on on iq.
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XmppOnOnLogin ( object sender ) : void |
The xmpp on on login.
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XmppOnOnMessage ( object sender, Message msg ) : void |
The xmpp on on message.
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XmppOnOnReadXml ( object sender, string xml ) : void |
The xmpp on on read xml.
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XmppOnOnRegisterError ( object sender, Element element ) : void |
The xmpp on on register error.
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XmppOnOnRegistered ( object sender ) : void |
The xmpp on on registered.
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XmppOnOnRosterEnd ( object sender ) : void |
The xmpp on on roster end.
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XmppOnOnRosterItem ( object sender, |
The xmpp on on roster item.
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XmppOnOnRosterStart ( object sender ) : void |
The xmpp on on roster start.
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XmppOnOnSocketError ( object sender, |
The xmpp on on socket error.
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XmppOnOnStreamError ( object sender, Element element ) : void |
The xmpp on on stream error.
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XmppOnOnWriteXml ( object sender, string xml ) : void |
The xmpp on on write xml.
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XmppOnOnXmppConnectionStateChanged ( object sender, XmppConnectionState state ) : void |
The xmpp on on xmpp connection state changed.
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XmppOnPresence ( object sender, |
The xmpp on presence.
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public AcceptFriendship ( Jid user ) : void | ||
user | Jid | /// The user. /// |
return | void |
public BeginHostGame ( Octgn game, string gamename, string password, string actualgamename, string gameIconUrl, System.Version sasVersion, bool specators ) : void | ||
game | Octgn | /// The game. /// |
gamename | string | /// The gamename. /// |
password | string | |
actualgamename | string | |
gameIconUrl | string | |
sasVersion | System.Version | |
specators | bool | |
return | void |
public BeginLogin ( string username, string password ) : void | ||
username | string | /// The username. /// |
password | string | /// The password. /// |
return | void |
public BeginRegister ( string username, string password, string email ) : void | ||
username | string | /// The username. /// |
password | string | /// The password. /// |
string | /// The email. /// | |
return | void |
public Client ( ILobbyConfig config ) : System | ||
config | ILobbyConfig | Lobby Config |
return | System |
public DeclineFriendship ( Jid user ) : void | ||
user | Jid | /// The user. /// |
return | void |
public GetNotificationList ( ) : Notification[] | ||
return | Notification[] |
public KillGame ( System.Guid gameId ) : void | ||
gameId | System.Guid | |
return | void |
public RemoveFriend ( agsXMPP.protocol.x.muc.User user ) : void | ||
user | agsXMPP.protocol.x.muc.User | /// The user. /// |
return | void |
public SendFriendRequest ( string username ) : void | ||
username | string | /// The username. /// |
return | void |
public SendGameInvite ( agsXMPP.protocol.x.muc.User user, System.Guid sessionId, string gamePassword ) : void | ||
user | agsXMPP.protocol.x.muc.User | |
sessionId | System.Guid | |
gamePassword | string | |
return | void |
public SetCustomStatus ( string status ) : void | ||
status | string | /// The status. /// |
return | void |
public SetStatus ( UserStatus status ) : void | ||
status | UserStatus | /// The status. /// |
return | void |
public UnignoreUser ( agsXMPP.protocol.x.muc.User user ) : void | ||
user | agsXMPP.protocol.x.muc.User | |
return | void |