C# Class SimTelemetry.Game.Network.NetworkGame

Inheritance: ISimulator
显示文件 Open project: nlhans/SimTelemetry Class Usage Examples

Private Properties

Property Type Description
Connected void
Disconnected void
Listener_Disconnected void
Listener_Packet void
Net_Change void

Public Methods

Method Description
Deinitialize ( ) : void
Initialize ( ) : void

Private Methods

Method Description
Connected ( ) : void
Disconnected ( ) : void
Listener_Disconnected ( ) : void
Listener_Packet ( object sender ) : void
Net_Change ( ) : void

Something changed in the network configuration. For us it only matters when it is going to act as a client.

Method Details

Deinitialize() public method

public Deinitialize ( ) : void
return void

Initialize() public method

public Initialize ( ) : void
return void