Property | Type | Description | |
---|---|---|---|
ConfigPath | string | ||
GamePath | string | ||
MaxPlayers | int |
Method | Description | |
---|---|---|
ChatMessage ( ClientInfo _cInfo, EnumGameMessages _type, string _message, string _playerName, bool _localizeMain, string _secondaryName, bool _localizeSecondary ) : bool | ||
GameAwake ( ) : void | ||
GameShutdown ( ) : void | ||
PlayerLogin ( ClientInfo _cInfo, string _compatibilityVersion ) : void | ||
PlayerSpawning ( ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile ) : void | ||
SavePlayerData ( ClientInfo _cInfo, PlayerDataFile _playerDataFile ) : void |
public ChatMessage ( ClientInfo _cInfo, EnumGameMessages _type, string _message, string _playerName, bool _localizeMain, string _secondaryName, bool _localizeSecondary ) : bool | ||
_cInfo | ClientInfo | |
_type | EnumGameMessages | |
_message | string | |
_playerName | string | |
_localizeMain | bool | |
_secondaryName | string | |
_localizeSecondary | bool | |
return | bool |
public PlayerLogin ( ClientInfo _cInfo, string _compatibilityVersion ) : void | ||
_cInfo | ClientInfo | |
_compatibilityVersion | string | |
return | void |
public PlayerSpawning ( ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile ) : void | ||
_cInfo | ClientInfo | |
_chunkViewDim | int | |
_playerProfile | PlayerProfile | |
return | void |
public SavePlayerData ( ClientInfo _cInfo, PlayerDataFile _playerDataFile ) : void | ||
_cInfo | ClientInfo | |
_playerDataFile | PlayerDataFile | |
return | void |