Property | Type | Description | |
---|---|---|---|
bottomUV | |||
insideUV | |||
outsideUV | |||
topUV |
Method | Description | |
---|---|---|
CylinderMeshGenerator ( Vector3 offset, int faces, float height, float bottomRadius, float topRadius, float bottomInnerRadius, float topInnerRadius ) : System | ||
generateColliders ( ) : UnityEngine.GameObject[] | ||
generateMesh ( ) : |
public CylinderMeshGenerator ( Vector3 offset, int faces, float height, float bottomRadius, float topRadius, float bottomInnerRadius, float topInnerRadius ) : System | ||
offset | Vector3 | |
faces | int | |
height | float | |
bottomRadius | float | |
topRadius | float | |
bottomInnerRadius | float | |
topInnerRadius | float | |
return | System |
public generateColliders ( ) : UnityEngine.GameObject[] | ||
return | UnityEngine.GameObject[] |