C# Class SA.FullBodyIK.Matrix3x4

显示文件 Open project: Stereoarts/SAFullBodyIK

Public Properties

Property Type Description
basis Matrix3x3
identity Matrix3x4
origin UnityEngine.Vector3

Public Methods

Method Description
Matrix3x4 ( Matrix3x3 _basis, Vector3 _origin ) : UnityEngine
Matrix3x4 ( Matrix4x4 m ) : UnityEngine
Matrix3x4 ( Quaternion _q, Vector3 _origin ) : UnityEngine
Multiply ( Matrix3x4 t ) : Matrix3x4
Multiply ( Vector3 v ) : Vector3
ToString ( ) : string
ToString ( string format ) : string
operator ( ) : Matrix3x4
operator ( ) : Vector3

Method Details

Matrix3x4() public method

public Matrix3x4 ( Matrix3x3 _basis, Vector3 _origin ) : UnityEngine
_basis Matrix3x3
_origin UnityEngine.Vector3
return UnityEngine

Matrix3x4() public method

public Matrix3x4 ( Matrix4x4 m ) : UnityEngine
m UnityEngine.Matrix4x4
return UnityEngine

Matrix3x4() public method

public Matrix3x4 ( Quaternion _q, Vector3 _origin ) : UnityEngine
_q UnityEngine.Quaternion
_origin UnityEngine.Vector3
return UnityEngine

Multiply() public method

public Multiply ( Matrix3x4 t ) : Matrix3x4
t Matrix3x4
return Matrix3x4

Multiply() public method

public Multiply ( Vector3 v ) : Vector3
v UnityEngine.Vector3
return UnityEngine.Vector3

ToString() public method

public ToString ( ) : string
return string

ToString() public method

public ToString ( string format ) : string
format string
return string

operator() public static method

public static operator ( ) : Matrix3x4
return Matrix3x4

operator() public static method

public static operator ( ) : Vector3
return UnityEngine.Vector3

Property Details

basis public_oe property

public Matrix3x3 basis
return Matrix3x3

identity public_oe static_oe property

public static Matrix3x4 identity
return Matrix3x4

origin public_oe property

public Vector3,UnityEngine origin
return UnityEngine.Vector3