C# Class SA.FullBodyIK.Matrix3x4

Show file Open project: Stereoarts/SAFullBodyIK

Public Properties

Property Type Description
basis Matrix3x3
identity Matrix3x4
origin UnityEngine.Vector3

Public Methods

Method Description
Matrix3x4 ( Matrix3x3 _basis, Vector3 _origin ) : UnityEngine
Matrix3x4 ( Matrix4x4 m ) : UnityEngine
Matrix3x4 ( Quaternion _q, Vector3 _origin ) : UnityEngine
Multiply ( Matrix3x4 t ) : Matrix3x4
Multiply ( Vector3 v ) : Vector3
ToString ( ) : string
ToString ( string format ) : string
operator ( ) : Matrix3x4
operator ( ) : Vector3

Method Details

Matrix3x4() public method

public Matrix3x4 ( Matrix3x3 _basis, Vector3 _origin ) : UnityEngine
_basis Matrix3x3
_origin UnityEngine.Vector3
return UnityEngine

Matrix3x4() public method

public Matrix3x4 ( Matrix4x4 m ) : UnityEngine
m UnityEngine.Matrix4x4
return UnityEngine

Matrix3x4() public method

public Matrix3x4 ( Quaternion _q, Vector3 _origin ) : UnityEngine
_q UnityEngine.Quaternion
_origin UnityEngine.Vector3
return UnityEngine

Multiply() public method

public Multiply ( Matrix3x4 t ) : Matrix3x4
t Matrix3x4
return Matrix3x4

Multiply() public method

public Multiply ( Vector3 v ) : Vector3
v UnityEngine.Vector3
return UnityEngine.Vector3

ToString() public method

public ToString ( ) : string
return string

ToString() public method

public ToString ( string format ) : string
format string
return string

operator() public static method

public static operator ( ) : Matrix3x4
return Matrix3x4

operator() public static method

public static operator ( ) : Vector3
return UnityEngine.Vector3

Property Details

basis public property

public Matrix3x3 basis
return Matrix3x3

identity public static property

public static Matrix3x4 identity
return Matrix3x4

origin public property

public Vector3,UnityEngine origin
return UnityEngine.Vector3