C# Class Protogame.DefaultCaptureInlinePostProcessingRenderPass

The default implementation of an ICaptureInlinePostProcessingRenderPass.
Inheritance: ICaptureInlinePostProcessingRenderPass
显示文件 Open project: RedpointGames/Protogame

Public Methods

Method Description
BeginRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass previousPass, RenderTarget2D postProcessingSource ) : void
DefaultCaptureInlinePostProcessingRenderPass ( IGraphicsBlit graphicsBlit ) : System
EndRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass nextPass ) : void

Method Details

BeginRenderPass() public method

public BeginRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass previousPass, RenderTarget2D postProcessingSource ) : void
gameContext IGameContext
renderContext IRenderContext
previousPass IRenderPass
postProcessingSource Microsoft.Xna.Framework.Graphics.RenderTarget2D
return void

DefaultCaptureInlinePostProcessingRenderPass() public method

public DefaultCaptureInlinePostProcessingRenderPass ( IGraphicsBlit graphicsBlit ) : System
graphicsBlit IGraphicsBlit
return System

EndRenderPass() public method

public EndRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass nextPass ) : void
gameContext IGameContext
renderContext IRenderContext
nextPass IRenderPass
return void