C# Class PrinceGame.Gate

Inheritance: Tile
显示文件 Open project: salvadorc17/Prince-Monogame

Public Properties

Property Type Description
elapsedTimeOpen float
switchButton int
timeOpen float

Public Methods

Method Description
Close ( ) : void
CloseFast ( ) : void
Gate ( RoomNew room, Microsoft.Xna.Framework.Content.ContentManager Content, Enumeration tileType, Enumeration state, int switchButton, Enumeration NextTileType__1, float TimeOpen__2 ) : System
Normal ( ) : void
Open ( ) : void
Opened ( ) : void

Method Details

Close() public method

public Close ( ) : void
return void

CloseFast() public method

public CloseFast ( ) : void
return void

Gate() public method

public Gate ( RoomNew room, Microsoft.Xna.Framework.Content.ContentManager Content, Enumeration tileType, Enumeration state, int switchButton, Enumeration NextTileType__1, float TimeOpen__2 ) : System
room RoomNew
Content Microsoft.Xna.Framework.Content.ContentManager
tileType Enumeration
state Enumeration
switchButton int
NextTileType__1 Enumeration
TimeOpen__2 float
return System

Normal() public method

public Normal ( ) : void
return void

Open() public method

public Open ( ) : void
return void

Opened() public method

public Opened ( ) : void
return void

Property Details

elapsedTimeOpen public_oe property

public float elapsedTimeOpen
return float

switchButton public_oe property

public int switchButton
return int

timeOpen public_oe property

public float timeOpen
return float