C# Class PlayFab.ServerModels.CatalogItemContainerInfo

显示文件 Open project: PlayFab/PlayFabGameServer

Public Properties

Property Type Description
ItemContents List
KeyItemId string
ResultTableContents List
VirtualCurrencyContents uint>.Dictionary

Property Details

ItemContents public_oe property

unique ItemId values for all items which will be added to the player inventory, once the container has been unlocked
public List ItemContents
return List

KeyItemId public_oe property

ItemId for the catalog item used to unlock the container, if any (if not specified, a call to UnlockContainerItem will open the container, adding the contents to the player inventory and currency balances)
public string KeyItemId
return string

ResultTableContents public_oe property

unique TableId values for all RandomResultTable objects which are part of the container (once unlocked, random tables will be resolved and add the relevant items to the player inventory)
public List ResultTableContents
return List

VirtualCurrencyContents public_oe property

virtual currency types and balances which will be added to the player inventory when the container is unlocked
public Dictionary VirtualCurrencyContents
return uint>.Dictionary