unique ItemId values for all items which will be added to the player inventory, once the container has been unlocked
publicListItemContents
return
List
KeyItemId public_oe property
ItemId for the catalog item used to unlock the container, if any (if not specified, a call to UnlockContainerItem will open the container, adding the contents to the player inventory and currency balances)
publicstringKeyItemId
return
string
ResultTableContents public_oe property
unique TableId values for all RandomResultTable objects which are part of the container (once unlocked, random tables will be resolved and add the relevant items to the player inventory)
publicListResultTableContents
return
List
VirtualCurrencyContents public_oe property
virtual currency types and balances which will be added to the player inventory when the container is unlocked