Method | Description | |
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GenerateMediumRoomBarn ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomKitchen ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomLaboratory ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomMedibay ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomPrison ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomRecRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomWarehouse ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateMediumRoomWeaponRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
public static GenerateMediumRoomBarn ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomKitchen ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomLaboratory ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomMedibay ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomPrison ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomRecRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomWarehouse ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateMediumRoomWeaponRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |