C# 클래스 OutpostGenerator.OG_ZoneMediumRoom

OG_ZoneMediumRoom class.
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공개 메소드들

메소드 설명
GenerateMediumRoomBarn ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomKitchen ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomLaboratory ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomMedibay ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomPrison ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomRecRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomWarehouse ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMediumRoomWeaponRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void

메소드 상세

GenerateMediumRoomBarn() 공개 정적인 메소드

public static GenerateMediumRoomBarn ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomKitchen() 공개 정적인 메소드

public static GenerateMediumRoomKitchen ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomLaboratory() 공개 정적인 메소드

public static GenerateMediumRoomLaboratory ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomMedibay() 공개 정적인 메소드

public static GenerateMediumRoomMedibay ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomPrison() 공개 정적인 메소드

public static GenerateMediumRoomPrison ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomRecRoom() 공개 정적인 메소드

public static GenerateMediumRoomRecRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomWarehouse() 공개 정적인 메소드

public static GenerateMediumRoomWarehouse ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMediumRoomWeaponRoom() 공개 정적인 메소드

public static GenerateMediumRoomWeaponRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void