Property | Type | Description | |
---|---|---|---|
Info | |||
OriginalOwner | Player | ||
Self | Actor |
Method | Description | |
---|---|---|
ProximityCapturable ( Actor self, |
||
Tick ( Actor self ) : void |
Method | Description | |
---|---|---|
ActorEntered ( Actor other ) : void | ||
ActorLeft ( Actor other ) : void | ||
CanBeCapturedBy ( Actor a ) : bool | ||
ChangeOwnership ( Actor self, Actor captor ) : void | ||
INotifyAddedToWorld ( Actor self ) : void | ||
INotifyOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void | ||
INotifyRemovedFromWorld ( Actor self ) : void | ||
IsClear ( Actor self, Player captorOwner ) : bool | ||
UpdateOwnership ( ) : void |
public ProximityCapturable ( Actor self, |
||
self | Actor | |
info | ||
return | System.Collections.Generic |
public ProximityCapturableInfo,OpenRA.Mods.Common.Traits Info | ||
return |