C# 클래스 OpenRA.Mods.Common.Traits.ProximityCapturable

상속: ITick, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyOwnerChanged
파일 보기 프로젝트 열기: pchote/OpenRA

공개 프로퍼티들

프로퍼티 타입 설명
Info ProximityCapturableInfo
OriginalOwner Player
Self Actor

공개 메소드들

메소드 설명
ProximityCapturable ( Actor self, ProximityCapturableInfo info ) : System.Collections.Generic
Tick ( Actor self ) : void

비공개 메소드들

메소드 설명
ActorEntered ( Actor other ) : void
ActorLeft ( Actor other ) : void
CanBeCapturedBy ( Actor a ) : bool
ChangeOwnership ( Actor self, Actor captor ) : void
INotifyAddedToWorld ( Actor self ) : void
INotifyOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void
INotifyRemovedFromWorld ( Actor self ) : void
IsClear ( Actor self, Player captorOwner ) : bool
UpdateOwnership ( ) : void

메소드 상세

ProximityCapturable() 공개 메소드

public ProximityCapturable ( Actor self, ProximityCapturableInfo info ) : System.Collections.Generic
self Actor
info ProximityCapturableInfo
리턴 System.Collections.Generic

Tick() 공개 메소드

public Tick ( Actor self ) : void
self Actor
리턴 void

프로퍼티 상세

Info 공개적으로 프로퍼티

public ProximityCapturableInfo,OpenRA.Mods.Common.Traits Info
리턴 ProximityCapturableInfo

OriginalOwner 공개적으로 프로퍼티

public Player OriginalOwner
리턴 Player

Self 공개적으로 프로퍼티

public Actor Self
리턴 Actor