C# Class Nez.Debug.Colors

we store all the default colors for various systems here such as collider debug rendering, Debug.drawText and others. The naming convention is CLASS-THING where possible to make it clear where it is used.
显示文件 Open project: prime31/Nez

Public Properties

Property Type Description
colliderBounds Microsoft.Xna.Framework.Color
colliderCenter Microsoft.Xna.Framework.Color
colliderEdge Microsoft.Xna.Framework.Color
colliderPosition Microsoft.Xna.Framework.Color
debugText Microsoft.Xna.Framework.Color
verletConstraintEdge Microsoft.Xna.Framework.Color
verletParticle Microsoft.Xna.Framework.Color

Property Details

colliderBounds public_oe static_oe property

public static Color,Microsoft.Xna.Framework colliderBounds
return Microsoft.Xna.Framework.Color

colliderCenter public_oe static_oe property

public static Color,Microsoft.Xna.Framework colliderCenter
return Microsoft.Xna.Framework.Color

colliderEdge public_oe static_oe property

public static Color,Microsoft.Xna.Framework colliderEdge
return Microsoft.Xna.Framework.Color

colliderPosition public_oe static_oe property

public static Color,Microsoft.Xna.Framework colliderPosition
return Microsoft.Xna.Framework.Color

debugText public_oe static_oe property

public static Color,Microsoft.Xna.Framework debugText
return Microsoft.Xna.Framework.Color

verletConstraintEdge public_oe static_oe property

public static Color,Microsoft.Xna.Framework verletConstraintEdge
return Microsoft.Xna.Framework.Color

verletParticle public_oe static_oe property

public static Color,Microsoft.Xna.Framework verletParticle
return Microsoft.Xna.Framework.Color