C# Class Nez.Debug.Colors

we store all the default colors for various systems here such as collider debug rendering, Debug.drawText and others. The naming convention is CLASS-THING where possible to make it clear where it is used.
Show file Open project: prime31/Nez

Public Properties

Property Type Description
colliderBounds Microsoft.Xna.Framework.Color
colliderCenter Microsoft.Xna.Framework.Color
colliderEdge Microsoft.Xna.Framework.Color
colliderPosition Microsoft.Xna.Framework.Color
debugText Microsoft.Xna.Framework.Color
verletConstraintEdge Microsoft.Xna.Framework.Color
verletParticle Microsoft.Xna.Framework.Color

Property Details

colliderBounds public static property

public static Color,Microsoft.Xna.Framework colliderBounds
return Microsoft.Xna.Framework.Color

colliderCenter public static property

public static Color,Microsoft.Xna.Framework colliderCenter
return Microsoft.Xna.Framework.Color

colliderEdge public static property

public static Color,Microsoft.Xna.Framework colliderEdge
return Microsoft.Xna.Framework.Color

colliderPosition public static property

public static Color,Microsoft.Xna.Framework colliderPosition
return Microsoft.Xna.Framework.Color

debugText public static property

public static Color,Microsoft.Xna.Framework debugText
return Microsoft.Xna.Framework.Color

verletConstraintEdge public static property

public static Color,Microsoft.Xna.Framework verletConstraintEdge
return Microsoft.Xna.Framework.Color

verletParticle public static property

public static Color,Microsoft.Xna.Framework verletParticle
return Microsoft.Xna.Framework.Color