Method | Description | |
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CreatePlugin ( string p_strPluginPath ) : |
Creates a plugin of the appropriate type from the specified file.
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GamebryoPluginFactory ( string p_strPluginDirectory, ILoadOrderManager p_bstLoadOrder ) : System |
A simple constructor that initializes the object with the given values.
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IsActivatiblePluginFile ( string p_strPath ) : bool |
Determines if the specified file is a plugin that can be activated for the game mode.
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public CreatePlugin ( string p_strPluginPath ) : |
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p_strPluginPath | string | The path to the plugin file. |
return |
public GamebryoPluginFactory ( string p_strPluginDirectory, ILoadOrderManager p_bstLoadOrder ) : System | ||
p_strPluginDirectory | string | The directory where the plugins are installed. |
p_bstLoadOrder | ILoadOrderManager | The LoadOrder instance to use to set the plugin order. |
return | System |
public IsActivatiblePluginFile ( string p_strPath ) : bool | ||
p_strPath | string | The path to the file for which it is to be determined if it is a plugin file. |
return | bool |