Method | Description | |
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AttackAI ( System.Entity attacker, String targetType ) : System | ||
DoAI ( |
||
LoadContent ( ) : void |
Method | Description | |
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attackTarget ( ) : void | ||
getTarget ( ) : void |
public AttackAI ( System.Entity attacker, String targetType ) : System | ||
attacker | System.Entity | |
targetType | String | |
return | System |
public DoAI ( |
||
gameTime | ||
return | void |