메소드 | 설명 | |
---|---|---|
AttackAI ( System.Entity attacker, String targetType ) : System | ||
DoAI ( |
||
LoadContent ( ) : void |
메소드 | 설명 | |
---|---|---|
attackTarget ( ) : void | ||
getTarget ( ) : void |
public AttackAI ( System.Entity attacker, String targetType ) : System | ||
attacker | System.Entity | |
targetType | String | |
리턴 | System |
public DoAI ( |
||
gameTime | ||
리턴 | void |