Method |
Description |
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Awake ( ) : void |
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ControlWindow ( int windowID ) : void |
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EditorLock ( System.Boolean Apply ) : void |
Applies or removes the lock |
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EditorWindow ( int windowID ) : void |
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GroupEditorWindow ( int windowID ) : void |
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OnDestroy ( ) : void |
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OnGUI ( ) : void |
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SetEditorScrollYPosition ( System.Single NewY ) : void |
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move_servo ( Group from, Group to, MuMechToggle servo ) : void |
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onAppReady ( ) : void |
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onEditorShipModified ( ShipConstruct ship ) : void |
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onPartAttach ( Part>.GameEvents host_target ) : void |
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onPartRemove ( Part>.GameEvents host_target ) : void |
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onVesselChange ( Vessel v ) : void |
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onVesselWasModified ( Vessel v ) : void |
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refreshKeysFromGUI ( ) : void |
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tweakWindow ( int windowID ) : void |
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updateGroupECRequirement ( Group servoGroup ) : void |
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