Свойство | Тип | Описание | |
---|---|---|---|
controlWinPos | |||
editorScroll | Vector2 | ||
editorWinPos | Rect | ||
groupEditorWinPos | Rect | ||
gui_controller | MuMechGUI | ||
resetWin | bool | ||
tweakWinPos | Rect | ||
useEC | bool |
Метод | Описание | |
---|---|---|
add_servo ( MuMechToggle servo ) : void | ||
loadConfigXML ( ) : void | ||
remove_servo ( MuMechToggle servo ) : void | ||
saveConfigXML ( ) : void |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
ControlWindow ( int windowID ) : void | ||
EditorLock ( System.Boolean Apply ) : void |
Applies or removes the lock
|
|
EditorWindow ( int windowID ) : void | ||
GroupEditorWindow ( int windowID ) : void | ||
OnDestroy ( ) : void | ||
OnGUI ( ) : void | ||
SetEditorScrollYPosition ( System.Single NewY ) : void | ||
move_servo ( Group from, Group to, MuMechToggle servo ) : void | ||
onAppReady ( ) : void | ||
onEditorShipModified ( ShipConstruct ship ) : void | ||
onPartAttach ( Part>.GameEvents |
||
onPartRemove ( Part>.GameEvents |
||
onVesselChange ( Vessel v ) : void | ||
onVesselWasModified ( Vessel v ) : void | ||
refreshKeysFromGUI ( ) : void | ||
tweakWindow ( int windowID ) : void | ||
updateGroupECRequirement ( Group servoGroup ) : void |
public static add_servo ( MuMechToggle servo ) : void | ||
servo | MuMechToggle | |
Результат | void |
public static remove_servo ( MuMechToggle servo ) : void | ||
servo | MuMechToggle | |
Результат | void |
protected static Rect,UnityEngine controlWinPos | ||
Результат |
protected static Vector2 editorScroll | ||
Результат | Vector2 |
protected static Rect groupEditorWinPos | ||
Результат | Rect |
protected static MuMechGUI gui_controller | ||
Результат | MuMechGUI |