C# Class MiningGame.Code.Animateable

显示文件 Open project: geel9/Minor-Destruction

Public Properties

Property Type Description
CurAnimation Animation
CurrentFrame int
Looping bool
Playing bool

Public Methods

Method Description
AnimationUpdate ( ) : void
GetControlPoint ( string name ) : AnimationControlPoint
GetCurrentFrame ( ) : Microsoft.Xna.Framework.Graphics.Texture2D
GotoAndStart ( int frame ) : void
GotoAndStop ( int frame ) : void
IndexOfFrame ( string name ) : int
SetAnimation ( Animation a ) : void
Start ( ) : void
StartLooping ( int start, int end ) : void
StartLooping ( string start, string end ) : void
Stop ( ) : void
StopLooping ( ) : void

Method Details

AnimationUpdate() public method

public AnimationUpdate ( ) : void
return void

GetControlPoint() public method

public GetControlPoint ( string name ) : AnimationControlPoint
name string
return MiningGame.Code.Structs.AnimationControlPoint

GetCurrentFrame() public method

public GetCurrentFrame ( ) : Microsoft.Xna.Framework.Graphics.Texture2D
return Microsoft.Xna.Framework.Graphics.Texture2D

GotoAndStart() public method

public GotoAndStart ( int frame ) : void
frame int
return void

GotoAndStop() public method

public GotoAndStop ( int frame ) : void
frame int
return void

IndexOfFrame() public method

public IndexOfFrame ( string name ) : int
name string
return int

SetAnimation() public method

public SetAnimation ( Animation a ) : void
a Animation
return void

Start() public method

public Start ( ) : void
return void

StartLooping() public method

public StartLooping ( int start, int end ) : void
start int
end int
return void

StartLooping() public method

public StartLooping ( string start, string end ) : void
start string
end string
return void

Stop() public method

public Stop ( ) : void
return void

StopLooping() public method

public StopLooping ( ) : void
return void

Property Details

CurAnimation public_oe property

public Animation,MiningGame.Code CurAnimation
return Animation

CurrentFrame public_oe property

public int CurrentFrame
return int

Looping public_oe property

public bool Looping
return bool

Playing public_oe property

public bool Playing
return bool