C# Class MGShaderEditor.ShaderParametersUserControl

显示文件 Open project: procfxgen/MGShaderEditor

Public Methods

Method Description
DisplayParameters ( List _parameters ) : void
ShaderParametersUserControl ( ) : MGShaderEditor.Controls

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
Control_ValueChanging ( object sender, System e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Textbox_TextChanged ( object sender, System e ) : void

Method Details

DisplayParameters() public method

public DisplayParameters ( List _parameters ) : void
_parameters List
return void

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

ShaderParametersUserControl() public method

public ShaderParametersUserControl ( ) : MGShaderEditor.Controls
return MGShaderEditor.Controls