C# Class ME3LibWV.UnrealClasses.StaticMeshActor

Inheritance: _DXRenderableObject
显示文件 Open project: ME3Explorer/ME3Explorer Class Usage Examples

Public Properties

Property Type Description
DrawScale float
DrawScale3D System.Vector3
MyMatrix System.Matrix
Rotator System.Vector3
STMC StaticMeshComponent
idxSTM int
location System.Vector3

Public Methods

Method Description
Process3DClick ( System.Vector3 org, System.Vector3 dir, float max ) : float
Render ( Device device ) : void
SetSelection ( bool s ) : void
StaticMeshActor ( PCCPackage Pcc, int index ) : System
ToTree ( ) : TreeNode

Method Details

Process3DClick() public method

public Process3DClick ( System.Vector3 org, System.Vector3 dir, float max ) : float
org System.Vector3
dir System.Vector3
max float
return float

Render() public method

public Render ( Device device ) : void
device Device
return void

SetSelection() public method

public SetSelection ( bool s ) : void
s bool
return void

StaticMeshActor() public method

public StaticMeshActor ( PCCPackage Pcc, int index ) : System
Pcc PCCPackage
index int
return System

ToTree() public method

public ToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

Property Details

DrawScale public_oe property

public float DrawScale
return float

DrawScale3D public_oe property

public Vector3,System DrawScale3D
return System.Vector3

MyMatrix public_oe property

public Matrix,System MyMatrix
return System.Matrix

Rotator public_oe property

public Vector3,System Rotator
return System.Vector3

STMC public_oe property

public StaticMeshComponent,ME3LibWV.UnrealClasses STMC
return StaticMeshComponent

idxSTM public_oe property

public int idxSTM
return int

location public_oe property

public Vector3,System location
return System.Vector3